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Long Night Serial Number

Updated: Dec 9, 2020





















































About This Game Long Night: Alone I break is the first episode of a three episodes season. The next episodes will be released in the next few monthsConceptLong Night is a Third Person Survival-Horror video game series which aims to reconnect with the atmosphere of its ancestors, the old classics from the 90's and early 2000With this game Trickster Face wants to put Lurking Fear back to the center of the gaming experience, rather than pure action sustained by an escalation of noisy special effects. Here we have no shot guns nor giant monsters, but simply David, a youngster who can only count on your pugnacity and your instinct, to survive, and save his friends.SynopsisThis black tale takes place in an American holiday camp next to a forest, at the end of a summer in the nineties. The heroes are a group of four teenage friends, accustomed to meet there every year. Spending their last evening together telling horror stories for fun, they find themselves plunged into a nightmare, bringing their most secret anguishes to life, tormenting them. All of a sudden everyone is on his own. During the night David will try to find and help his friends, but doing so, he will have to face worse than the fear that pursues him.Features:- Take control of your environment, keep the balance of your mental state to run and hide from your nemesis - Resolve enigma to understand the intimacy of the 4 teenagers and become the wall between them and their fears. - Explore Long Night camp to discover great side quests, giving better understanding of the background.- Choose to play with Old School (without checkpoints and interaction icons) or Modern Gameplay (with all the help you want)Warning:Long Night is rated 17+ M for mature by ESRB for the following contentViolenceBloodSexual ThemesNudity 6d5b4406ea Title: Long NightGenre: Action, Adventure, IndieDeveloper:Trickster FacePublisher:Trickster FaceRelease Date: 7 Jul, 2014 Long Night Serial Number all night long download beyonce. barry m all night long full coverage concealer. long night 1947. long night drive quotes. long night ringtone. long night tv settings. redemption long night's journey into day rar. girltrash all night long (2013) torrent. all night long x factor. long night prophecy. free movie night long island. long day's journey into night full script pdf. long night keyboard. long night hindi song. long day's journey into night full play pdf. long nights crack the sky chords. all night long mac miller. long night vs endgame. long honduran night. night long exposure iphone. long lost family 4 night finale. long night trailer. wolverine the long night podcast torrent. long night episode budget. long night episode. the long night full episode. long night episode 1. all night long mp3 download zoocci coke dope. long night ahead of me. long exposure night photography iphone. long night tv series. gta vice city long night zombie download. long night rotten tomatoes. wolverine the long night torrent download. long dark night zombie ghost train lyrics. long night game of thrones review. all night long 5th element. long dark night zombie ghost train. night long knives 1934. shillong night common number. temptations silent night long version. long exposure night photography iphone. long night wikipedia. all night long 90s song. girltrash all night long free online. all night long free mp3 download. the long night 55 days. long night of knives. all night long mp3 download beyonce. long night viewers. good night long sms in hindi. long night xbox 360. long night asoiaf wiki. the long night 4k. gta long night zombie city download. long night tv settings. wolverine the long night listen free. all night long 5 full movie. long night viewers. yomawari the long night collection ps4. long night of museums berlin. long night soundtrack. all night long urban cowboy. all night long torrent. long night pc game. long night quora. long night piano. girltrash all night long full movie. all night long instrumental version. long night full song. the long night episode 4. long night feed baby. long night explained. long day's journey into night in hindi. long day's journey into night full movie. iphone x night long exposure. long night military tactics. wolverine long night release date. gta long night zombie city free download full version pc. long night viewers. good night long sms in hindi I bought this game on a whim during the French Indie sale. From the first minute onwards the game does a great job of giving back the atmosphere of the classic survival horror games from the late 90's, while sporting graphics that don't make the connection seem forced. Just like in Clock Tower combat is not possible, the only option is to run and hide. There are only three hide spots in the entire game though, and I didn't have to visit them very often. The puzzles were fun, but pretty few, which I guess is because of the episode formatting. Also the entire plot becomes known within the first 15 minutes of play time, which could have been a bit more stretched. Maybe there will be some twists left. All in all the game was extremely fascinating to play, but fell a little short. I'm definitely getting episode 2 on release.. My first impression:Long night indeed looks and feels like the old horror adventures I used to love during the Playstation era. I am not very far in the game (I hope), but I am already certain, that I will finish it.A few (unsorted) notes:- The controls are as good or as bad as most action adventures of the era Long Night tries to connect to.- There is no combat. Think Clocktower, not Resident Evil.- There is little explanation of the health system. Sometimes I die, sometimes I don't.- You can turn off checkpoints (there are save points, make sure to memorize the locations) and interaction popups (tapping A\/X while bumbing along the wall is back, yay). This replaces a difficulty system and greatly improves immersion.- The game is not dubbed.- Story is represented by short visual novel style films.- Make sure you are a quick reader! The text in the videos is so fast, reading the text, looking at the picture and understanding what's going on can be a pain.- There is a lot of text to read. Books, notes, journals, diaries. You can also click on most items and read a description. This is a feature most modern games are missing. Yes, I want to read more about that picture on the wall, that plate on the table and that empty bed with smelly sheets. Well done!- Most of the text was obviously not written by an English native speaker. This might be bad for some, but it brings back the charme of the genre ca. 2000, when all games like this came from Japan, with weird translations. This one however, rather sounds like good French English... and I was right, it's a French developer!- You can freely roam the camp, as free as you can roam any place in a horror game at least.- As the main cast is a bunch of teens, be ready for a lot of teen tropes.- There is an actual inventory.- I spent 88 minutes in the game without finding a map. The camp is not that big, but...- ...the camera angles do not really help in finding my way and knowing where I am. I actually have no idea of the geometry of that camp, thanks to that camera. Like I said, the game reproduces a late 90's charme, including those fun details we actually never missed. EDIT: According to the comments, there is a map. Thanks to Choux.The first five minutes were full of "Ugh, the visuals!" and "Err, controls...", but then it was like "Aaaah, I missed it!"Best five bucks I have spent in a while!. This is very, very Resident Evil. Not really a jump-scare game, but more like an under-the-skin kind of horror. It's like John Carpenter gone 8-bit. Unfortunately, due to my being a spineless coward when it comes to video games, I quit not long after the encounter with the scary prom queen who wants your undying (or possibly undead) love. I'm gonna make myself try again, and when I do, I'm sure I'm in for a treat.. Don't buy this. They say that they're inspired by the old classic survival horror games but they aren't. In those games you could defend yourself or even run away fairly easily, this one, not so much.Look I didn't get far enough into the game to be able to suggest whether you should play it or not, but I really didn't have to to get the experience I would be having throughout the entire game.The game makes it so that you have a stamina meter, but if you stop moving for half a second the monster catches up to you and you die. The music, from what I gathered was cliche, it wasn't horrible, so that's a bonus I guess.The cutscenes have no voice acting, only subtitles while they quickly switch between slides, giving you no time to read what the characters are saying unless the subtitles take up more than one slide.This is not how you make a horror game.. Since I've been a big kickstarter and follower of Long Night, I have been very intrigued and very interested in it's development. Upon finally playing it, it has so far gone beyond my expectations and Trickster Face have done themselves proud!!! It takes me back to the classic gaming days of Silent Hill with it's fixed camera angles and type of story, but with a twist of amazing artwork and Up-to-date survival horror and suspense; unlike any other game I have played for a long time! I strongly recommend this game and can't wait for the next episodes.Also, be sure to look out for me in the VIP area of the game ;) aha!. My first impression:Long night indeed looks and feels like the old horror adventures I used to love during the Playstation era. I am not very far in the game (I hope), but I am already certain, that I will finish it.A few (unsorted) notes:- The controls are as good or as bad as most action adventures of the era Long Night tries to connect to.- There is no combat. Think Clocktower, not Resident Evil.- There is little explanation of the health system. Sometimes I die, sometimes I don't.- You can turn off checkpoints (there are save points, make sure to memorize the locations) and interaction popups (tapping A\/X while bumbing along the wall is back, yay). This replaces a difficulty system and greatly improves immersion.- The game is not dubbed.- Story is represented by short visual novel style films.- Make sure you are a quick reader! The text in the videos is so fast, reading the text, looking at the picture and understanding what's going on can be a pain.- There is a lot of text to read. Books, notes, journals, diaries. You can also click on most items and read a description. This is a feature most modern games are missing. Yes, I want to read more about that picture on the wall, that plate on the table and that empty bed with smelly sheets. Well done!- Most of the text was obviously not written by an English native speaker. This might be bad for some, but it brings back the charme of the genre ca. 2000, when all games like this came from Japan, with weird translations. This one however, rather sounds like good French English... and I was right, it's a French developer!- You can freely roam the camp, as free as you can roam any place in a horror game at least.- As the main cast is a bunch of teens, be ready for a lot of teen tropes.- There is an actual inventory.- I spent 88 minutes in the game without finding a map. The camp is not that big, but...- ...the camera angles do not really help in finding my way and knowing where I am. I actually have no idea of the geometry of that camp, thanks to that camera. Like I said, the game reproduces a late 90's charme, including those fun details we actually never missed. EDIT: According to the comments, there is a map. Thanks to Choux.The first five minutes were full of "Ugh, the visuals!" and "Err, controls...", but then it was like "Aaaah, I missed it!"Best five bucks I have spent in a while!. There's a lot of GOOD in this game, and a fair bit of BAD as well. And let's not forget the UGLY... The GOOD: Spooky atmosphere, effective jump-scares, logical puzzles, genuinely interesting storyline (complete with clever red herrings), nice in-game graphics, and well-designed sound. Oh, and it's mercifully short, at least thus far (though I believe there are more episodes to come). The BAD: A slight lack of check- and save-points (especially at the very beginning and very end), cheap\/amateurish cut scenes (with, granted, their heart in the right place), and a fair dose of "what the hell am I supposed to do next?" confusion throughout. The UGLY: Frustratingly frequent and mechanically awkward "chase" sequences in which obstructively-placed foliage has as much chance of killing you as you have of successfully making it to one of the clearly-designated hiding spots (the convenience of which is dependent upon which direction you happen to run in). The first such sequence, barely ten minutes into the game, nearly made me throw in the towel right there and then...but you get used to it. Kind of. Overall I'd say that the good emerges triumphant, but we'll have to see how future episodes pan out. And here's hoping said episodes will be free or dirt cheap to those who have already bought the game (five bucks a pop being a bit of a stretch, in all honesty). Verdict: 7.5\/10.

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